
2 joueurs
Cross
- Famille de jeux
- connection
Présentation
Cross was invented by Cameron Browne in 2008. It is a connection game on a Hex board.
Règles de la source (anglais)
A player wins by connecting three non-adjacent board sides with a chain of their pieces. A player loses by connecting two opposite board sides with a chain of their pieces (without also connecting three non-adjacent sides).