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Cross

2 joueurs

Cross

Famille de jeux
connection

Présentation

Cross was invented by Cameron Browne in 2008. It is a connection game on a Hex board.

Règles de la source (anglais)

A player wins by connecting three non-adjacent board sides with a chain of their pieces. A player loses by connecting two opposite board sides with a chain of their pieces (without also connecting three non-adjacent sides).