
2 players
Three Musketeers
- Game family
- hunt
Overview
Invented in 1969 by Haar Hoolim and published in Sid Sackson's A Gamut of Games.
Source rules (English)
Played on a 5x5 board. There are 3 'Musketeer' pieces and 22 'Enemy' pieces. Musketeers can only move by capturing enemies on any adjacent space. Enemies can only move to empty adjacent spaces. Enemies win if all three musketeers are ever on the same line or column. Musketeers win as soon as they run out of legal moves.